/***************************************************************************
 *   oboe.controllers.Collection                                           *
 *   Copyright (C) 2011 by Felipe Manga                                    *
 *   lufeboma@gmail.com                                                    *
 *                                                                         *
 *   Permission is hereby granted, free of charge, to any person obtaining *
 *   a copy of this software and associated documentation files (the       *
 *   "Software"), to deal in the Software without restriction, including   *
 *   without limitation the rights to use, copy, modify, merge, publish,   *
 *   distribute, sublicense, and/or sell copies of the Software, and to    *
 *   permit persons to whom the Software is furnished to do so, subject to *
 *   the following conditions:                                             *
 *                                                                         *
 *   The above copyright notice and this permission notice shall be        *
 *   included in all copies or substantial portions of the Software.       *
 *                                                                         *
 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *
 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *
 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *
 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR     *
 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, *
 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *
 *   OTHER DEALINGS IN THE SOFTWARE.                                       *
 ***************************************************************************/

package oboe.controllers
{
	import flash.utils.Dictionary;
	
	import oboe.core.SigSlotCollection;
	
	public class Collection extends SigSlotCollection
	{
		private var count:int;
		public function Collection(weakKeys:Boolean=true)
		{
			super(weakKeys);
			count = 0;
		}
		
		public function setDebugTraces( val:Boolean ):Collection
		{
			this.debugTraces = val;
			return this;
		}
		
		protected override function addChild(child:SigSlotCollection):void
		{
			if( !(child in this._getSigSlotChildren()) ) count++;
			super.addChild(child);
		}
		
		protected override function removeChild(child:SigSlotCollection):void
		{
			if( child in this._getSigSlotChildren() ) count--;
			super.removeChild(child);
		}
		
		public function getCount():int
		{
			return this.count;
		}
		
		public function add( c:SigSlotCollection ):void
		{
			this.addChild( c );
		}
		
		public function remove( c:SigSlotCollection ):void
		{
			this.removeChild( c );
		}
		
		public override function message(name:String, ...arguments):void
		{
			this.signalDownPipesAlsoEx( name, arguments );
		}
		
		public override function messageEx(name:String, arguments:Array):void
		{
			this.signalDownPipesAlsoEx( name, arguments );
		}
		
		public function getItems():Dictionary
		{
			return this._getSigSlotChildren();
		}
	}
}